Hivos International

Technologies

Digital technologies exclude

Blog | May 2, 2017 | Tony Roberts

This month I have been in the Philippines researching participatory technology initiatives designed to include Filipino citizens in participatory governance programmes.

Surprisingly I came back more concerned about the ways that digital technologies exclude the most marginalised. In this blogpost I explain the reasons why.

A bottom-up initiative empowering grassroots communities in Indonesia

Blog | May 24, 2017 | Open Data Labs

Supported by Making All Voices Count, the Innovating for Open Cities project began with the hope to make cities across Indonesia more open and transparent.

Looking back on Map Kibera

Blog | May 24, 2017 | Erica Hagen

For nearly a decade, Map Kibera has been using interactive community mapping to engage citizens in a Nairobi slum, and to present evidence to policy-makers on what is needed.

I’ve recently had the opportunity to spend some time learning and thinking about Map Kibera’s work, thanks to a practitioner research grantfrom Making All Voices Count.

The story of two tech platforms

Blog | June 1, 2017 | Keke Molebatsi

Learning visits offer a range of benefits, well beyond just taking in information and understanding the work your host is doing.

It’s more of an intellectual and physical journey that creates a common understanding, relationships forged in the fun and hardships of shared experience, commitments to new approaches, and a moment of reflection for the host on the journey travelled towards achieving (or not achieving) the objectives.

Insights that will last: making innovation projects count

Blog | July 3, 2017 | Czarina Medina-Guce

How does a moment last forever… or at least long enough for lessons to be learned? This is the challenge for innovation initiatives – short-spanned, risk-taking, development projects that aim to test a theory of change in the most strategic way possible. Sustainability is almost always difficult to achieve.

Peer learning on tech-enabled approaches to citizen participation in the Philippines

Blog | July 5, 2017 | Lanz Baltazar

"We need new interventions … [which] make sure that present inequalities do not get reflected in the new technology." – Dr Emmanuel Lallana, IdeaCorp, Inc.

As digital technology tools continue to feature prominently in development initiatives around the world, debates persist regarding their impact and effectiveness. And nowhere is this efficacy more contested than when advocacy for greater citizen participation in governance is thrown into the mix.

This paper sheds light on existing evidence about the Random Controlled Trials (RCTs) in the evaluation of social accountability tools in service delivery. It asks where and under what conditions might RCTs be the most appropriate approach. What other evaluation approaches would be more effective and more robust, given the particular characteristics of transparency & accountability programmes? To date, there have been relatively few impact evaluations for transparency and accountability programmes, despite the amount of donor funding and attention given to the field.

The Making All Voices Count Strategy Synthesis presents the programme's strategic approach to programme activities in 2014. Making All Voices Count began with a clearly defined set of aims, a theory of change and a structure centred on four linked components – innovation, scaling, research and evidence, and catalysing global action. In our first year, activities were carried out under each of these components.

Making All Voices Count is a citizen engagement and accountable governance programme. We aim to harness the transformative potential of unusual partnerships and innovative applications of communication technologies to contribute to fundamental change in the relationship citizens have with the state. We focus the majority of our work in six priority countries – Ghana, Indonesia, Kenya, the Philippines, South Africa and Tanzania.

In this study, ICTs are defined as consisting of the hardware, software, networks, and media for the collection, storage, processing, transmission and presentation of information (voice, data, text, images).

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